Courses
Here is a selection of the best work from my courses in the Visualization Sciences program at Texas A&M University. Click the course title to go to the course homepage, or click on the "more" link to access more of my work from the course.
VIZA 658 - Generative Art - Fall 2008
In this course, we explored a variety of generative techniques, including genetic algorithms, fractals and L-systems, cellular automata, and pattern creation. My final project combined a flocking system with a catastrophe theory based simulation of animals in a fight or flight response.
VIZA 654 - The Digital Image - Fall 2008
This course taught us digital image manipulation techniques, including filtering, anti-aliasing, warps, reading and writing files. For my final project, I created a program that would read in an image and let you draw using the pixels of that image, in scanline order.
VIZA 627 - Summer Industry Course - Summer 2008 (Dreamworks)
In this course, we worked in teams of 5 to complete a 30 second animation based on a premise given to us by Dreamworks Animation, with their guidance throughout the process. I was lead lighter and surfacer for my team. See my gallery for more images.
CPSC 489 - Computer Game Development - Spring 2008
The class of about 30 students worked as a team to create a game based on ARC. We focused on implementation more than original gameplay. Our art theme was "steampunk", featuring original character design. I worked on concept art and texturing.
VIZA 616 - Rendering and Shading - Spring 2008
This course covered Renderman shaders in Maya, RIB files, and the Renderman Shading Language.
VIZA 613 - 3D Modeling and Animation - Fall 2007
This course covered the basics of 3D modeling, lighting, texturing and rigging in Maya. Renders were done using Maya Software and Mental Ray.